Know which screen size your user has, and let your code react when it changes.
Why it helps
- Named breakpoints
- Updates on resize
- Simple
Where it fits
- Responsive logic
- Layout changes
- Menus
Example
<BreakpointObserver>
<p>Current breakpoint: <strong>@context</strong> (resize the window to see it change).</p>
@if (context >= Breakpoint.Lg)
{
<Alert Severity="Severity.Info">Wide layout: the sidebar is shown.</Alert>
}
else
{
<Alert Severity="Severity.Warning">Narrow layout: the sidebar is hidden.</Alert>
}
</BreakpointObserver> A short fragment. Add @using RayCraft.Blazor.Components to your page and use an interactive render mode.
Included in RayCraft Free. Working examples are in the GitHub repository (MIT); it holds example and demo code, not the library code.